The simplicity of a video call, the quality of a premium stream — in 3D.
3D stereoscopic livestream, iPhone to headset, with a native spatial player and custom immersive environments.
A live stereoscopic streaming pipeline that captures spatial video on a standard iPhone Pro and plays it back live on a spatial headset — paired with a native spatial player and custom immersive viewing environments. To our knowledge it was the first application in the world to livestream spatial video from an iPhone.
The technical constraint we set ourselves: build it on public, documented platform APIs only — no private frameworks, no SDK bypasses, no hacks. A production-grade result inside the rules, which is what makes it maintainable rather than a demo.
Native spatial player — purpose-built for stereoscopic playback on headset.
Custom immersive environments place the viewer inside a rendered space around the live stream.
Capture side: a deliberately simple, iPhone-native interface — one tap to go live.
This is what our R&D looks like: taking a brand-new medium, reverse-engineering a clean path through public APIs, and shipping something that actually works live. When a client's problem doesn't have an off-the-shelf answer, this is the muscle that solves it.
A 30-minute call, not a sales pitch. Tell us what you're building and we'll tell you honestly where we'd start.